Tuesday, September 25, 2012

Catapult (Z Brush Screenshots)




This is my catapult textured into Z Brush. At this point of the project, all I needed to do was to texture the gears on the outside with some rust, and sculpt in the ropes.

Catapult (Maya Screenshots)




For my last project for portfolio, I decided to do a medieval catapult. This is just a basic model done in Maya.

Thursday, September 13, 2012

Shield/Swords and Torch Models





For my third portfolio piece, I planned on doing a sword and shield scene other wise known as a coat of arms. In the final piece, the shield is mounted on the brick wall with the two swords crossing each other behind it. There are two torches on both sides of the coat of arms to give lighting to the weapons. All of the models were done in Maya and then brought into ZBrush to texture. For the shield and wall, I used the spotlight painting tool in ZBrush to first texture them using the reference images I had, and then I sculpted in or out in the areas I needed to in order to be more accurate as opposed to just sculpting freehanded.  

Knight (Maya and Z Brush Screenshots)









This is my redone knight piece. This time model was made with a reference that depicted the whole suit of armor.

Thursday, September 6, 2012

Armor Parts (ZBrush Screenshots)







These are all of the body armor pieces taken into ZBrush that were previously shown in the last screenshot in Maya. Despite not fitting together correctly in the Maya model, as far as texturing goes, they came out pretty decent.

Body Armor


For my second portfolio piece, I decided to do a suit of armor. This one was a bit of a problem because each of the pieces that you see are modeled from from different references rather than one whole piece and so they didn't exactly fit with each other. However, I did take these into ZBrush and textured them nicely.

Robot-Revised Progress Shots




This is the revised version of Frequncy 53. I gave him a different color scheme and added bits of rust to show the wear and tear of time on it.

Robot-Screenshots (1st set)




For my first portfolio piece, I modeled and textured this robot called Frequency 53. The original concept was done by Greg Baldwin and using his reference, I brought it to life in 3D. Of all my pieces, this is the one that I have reworked time and time again.