For my third portfolio piece, I planned on doing a sword and shield scene other wise known as a coat of arms. In the final piece, the shield is mounted on the brick wall with the two swords crossing each other behind it. There are two torches on both sides of the coat of arms to give lighting to the weapons. All of the models were done in Maya and then brought into ZBrush to texture. For the shield and wall, I used the spotlight painting tool in ZBrush to first texture them using the reference images I had, and then I sculpted in or out in the areas I needed to in order to be more accurate as opposed to just sculpting freehanded.
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